
Rejuvenating Sands (RMB) - By default Rejuvenating Sands is weaker than most other Supports. Ideally, you want to spread Sands of Time to as many targets as possible and once it’s applied, use the time to heal, reposition or crowd control your opponent. If Oldur continually hits the same target with Sands of Time, it won’t cause more damage, but will simply refresh the DOT effect. However, this is only possible if Oldur maintains the DOT. The total damage, from the first impact to the end effect is 20. With the impact damage of Sands of Time being low, Oldur relies on the DOT to surpass the damage potential of other Support Champions. The first is impact damage, the second is damage over time caused by it. Sands of Time (LMB) - Sands of Time has two effects. Stone Glass has a very clear (avoidable) telegraphĬhronoflux is amazing against ranged compositions Time Bender is great for mitigating ranged attacksĮasily tunneled without effective rotation of Shifting Sands and Time Bender Sands of Time offers a powerful DOT effect That said, as long as you can reliably apply his DOT to all enemies, while counting on your team for the occasional peel, he can be a fun, and viable Champion to play. Little personal shielding outside of Time Bender, he needs exceptional use of Shifting Sands in order to survive. He can mend wounds with powerful heals and reverse enemy attacks by freezing them in time.ĭespite that potency, Oldur is difficult to succeed with. Oldur is a mysterious creature able to bend time and space.

With high basic attack damage (that provides a strong damage over time effect), alongside valuable reflects and slows, he has a kit that can frustrate. What he lacks in healing potency he more than makes up for in damage and crowd control. Oldur is an incredibly challenging Support to play, who differs a great deal from the likes of Lucie or Poloma.
